Ploop

Joel

Developer · Ploop

I built Ploop to solve a simple problem: finding a clean, nearby toilet when you need one. What started as a map app grew into games, community reviews, treasure hunts, and toilets across cities worldwide.

By day I ship features, fix bugs, and import toilet data. By night I post market notes on Ploop Stonks and experiment with quant ideas.

Ploop is independent, user-driven, and a little bit silly — on purpose. Thanks for being here early.